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Change Log

V3.0.2 - June 18, 2026

Easy Game UI v3.0.2

Supported versions: 5.3 / 5.4 / 5.5 / 5.6 / 5.7 / 5.8

This minor update brings official support for Unreal Engine 5.8 alongside additional bugfixes for minor issues with update 3.0:

  • Added support for Unreal Engine 5.8
  • (5.8) Fixed a crash that could happen with some volumetrics settings
  • Fixed various inconsistent behaviors when disabling settings
  • Fixed various issues with save profiles
  • Fixed an issue with intro credits displaying the background level for a frame
  • Updated settings navigation logic to be usable anywhere without additional logic
  • Fixed various minor visual and audio issues on settings
  • Cleaned up some logic that was no longer needed

Check out this upgrade guide if you wish to update your current version without redownloading the asset

V3.0 - May 28, 2026

Easy Game UI v3.0

Supported versions: 5.3 / 5.4 / 5.5 / 5.6 / 5.7 / 5.8*
*Initial testing was done on 5.8 Source without any major issues detected, full testing pending official release

  • Rebuilt the UI navigation system to be much more versatile and simplify the handling of complex widget stacks
  • Cleaned up the entire codebase to fix lingering issues, optimize performance, and reorganize assets to standard UE naming conventions
  • Developed a new object-based settings management system for a centralized, modular, and independent control over every setting
  • Unified the settings architecture, allowing the use of a single streamlined setup across the Options Menu, Photo Mode, and any custom widgets
  • Reworked the key rebinding system for UE 5.3+ to include secondary slots, locked keys, and expanded cross-IMC conflict support
  • Expanded save capabilities to natively save Game Instance variables, Actor Components variables, and custom objects, alongside improved support for World Partition, sublevels, and multi-user profiles saving.
  • Created a new in-engine debug tool to easily preview and debug save file contents directly in the editor
  • Implemented multi-component detection for interactions to effortlessly manage multiple interactable parts (like individual cabinet drawers) on a single actor
  • Overhauled Input Prompts system by making variables easier to set up, speeding up the underlying logic, and adding smarter device switch detection
  • Expanded multi-input prompts to display independent keys with unique parameters (for example, a keyboard "Hold" with a gamepad "Mash")
  • Improved the Main Menu flow by separating out a dedicated Intro Screen with Intro Credits support
  • Upgraded many Common Widgets and expanded styling & config options with new features like system widgets switching, and more granular control over each system
  • Completely reworked the Photo Mode to no longer require pawn possession, simplify input handling and have a much better split between the controller & the UI

Complete Update Notes - Easy Game UI v3.0

V2.21 - November 13, 2025

Easy Game UI v2.21

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5 / 5.6 / 5.7

  • This update brings support for Unreal Engine 5.7 with several bugfixes related to that new version for the following issues:
    • Input Prompts and Key Rebinding not working properly
    • "Mash" inputs not resetting properly
    • "Locate Folder" button from the gallery not working properly in editor

You can check out this guide if you wish to upgrade your current version to UE5.7:

Upgrade guide to UE5.7

V2.2 - July 19, 2025

Easy Game UI v2.2

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5 / 5.6

  • New features to entirely disable the save or load system on demand (globally or selectively during gameplay)
  • Expanded Styling and Config options with new settings for several systems
  • Various improvements to the input prompt system including new styling options and optimizations
  • Global code cleanup and bugfix pass on many systems

Update Notes - Easy Game UI v2.2

V2.12 - June 3, 2025

Easy Game UI v2.12

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5 / 5.6

  • Added support for Unreal Engine 5.6 with several bugfixes related to that new version:
    • Fixed an issue that caused the save game system to not work properly during game pause
    • Fixed an issue that caused the demo key bindings to be blank
  • Fixed an issue that could cause the Dynamic Rich Text to not properly display rebinded keys

You can check out this guide if you wish to upgrade your current version to UE5.6:

Upgrade guide to UE5.6

Note: The Screenshot bug that was present in UE5.5 has been fixed by Epic in UE5.6, the Render Target capture method introduced earlier this year is no longer required from that version.

V2.11 - April 8, 2025

Easy Game UI v2.11

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5

  • Updated the Input Prompts system to version 1.5, introducing a feature to display Hold and Mash inputs
  • The Game Credits “exit” button now uses an input prompt to show the progress of the hold input
  • Modified the initialization of settings on game launch to prevent applying a wrong resolution in some situations
  • Added missing logic for the “Enable Game Benchmark in Shipping Build?” setting from the global config
  • Fixed some importation errors that could happen when using the Global Config Exporter Tool
V2.1 - March 13, 2025

Easy Game UI v2.1

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5

  • New highly customizable Game Credits system
  • Many updates and new common widgets to use anywhere
  • Better handling of inputs across several systems
  • Many new settings in the Global Config and Styling systems
  • Reworked various settings of the options menu to make them much easier to implement
  • Reworked loading screen and made many improvements to the save game system
  • Reworked the photo mode to not override the level post process volumes and have a much better handling of brightness
  • Many other changes, improvements and bugfixes!

Update Notes - Easy Game UI v2.1

V2.01 Hotfix - February 6, 2025

Easy Game UI v2.01 Hotfix

Supported versions: 5.5

  • Reworked from the ground up the screenshot capture with a render target system, in order to fix a bug introduced in Unreal Engine 5.5 that cause regular high resolution screenshots to not be saved properly in shipping builds. This issue only affected the photo mode and the thumbnail capture of the save game system
V2.0 - January 10, 2025

Easy Game UI v2.0

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5*

*Due to an engine bug causing screenshots to not work in Unreal Engine 5.5 Shipping builds, an hotfix has been released to offer a workaround until that bug is fixed officially.

  • Much easier and straightforward implementation process
  • Brand new Global Config & Styling system for a centralized granular control over all the systems in the pack
  • Unique new Benchmarking Tool for developers and players
  • New versioning system for the save game system
  • Many new and updated settings inside the Options Menu such as a new Color Correction settings and Gamepad Icons Switcher
  • Simpler setup process for many settings such as external upscaling plugins (DLSS, FSR, XeSS), audio & gameplay settings
  • Reworked UI Navigation system to be much more seamless between all widgets
  • Various reworks to systems of the Album and Photo mode

Update Notes - Easy Game UI v2.0

V1.56 - November 19, 2024

Easy Game UI v1.56

Supported versions: 5.1 / 5.2 / 5.3 / 5.4 / 5.5*

  • Added support for Unreal Engine 5.5 with various bugfixes related to this new version:
    • A fix for header input navigation not being registered correctly
    • Various styling default values not being respected causing wrong styles to be applied to some widgets like the alert banner
    • A fix for a crash that would occur when compiling some blueprints
  • Moved included french localization from the “French (French)” sub-language to the main “French” language in Unreal. This should prevent some issues with packaging

*Support is still experimental and could contain issues as UE5.5 is very unstable.

V1.55 - October 21, 2024

Easy Game UI v1.55

Supported versions: 5.1 / 5.2 / 5.3 / 5.4

  • Several updates and improvements to the Alert Banner common widget

    • Now supports timed actions, you can now force the execution of an action when the defined timer expire
    • Added a timed alert banner to confirm a resolution change
    • Added an alert banner when the user interact with the quit button
    • Updated the font and spacing of the buttons to allow for more buttons at once
    • Improved overall navigation and transition of the alert banner
    • Removed various delays that are not needed anymore when closing the alert banner
  • Updated the Pause Menu and Main Menu layout to be more readable and allow for more buttons

    • Added a “Quit to Main Menu” button inside the Pause Menu
  • Added a new button to the options menu to reset all settings in the current tab

  • Fixed 80+ minor warnings that appeared when cooking content
  • Fixed an issue that could cause some levels to not properly load in Standalone mode
  • Fixed an issue that could prevent the deletion of save files from the main menu
  • The Graphics Preset setting can now “scroll” indefinitely from ultra to low and back instead of being blocked at ultra
  • Fixed an issue that could cause the wrong resolution to be selected as active inside the options menu
  • Fixed an issue in the Gallery that would cause it to not load properly the photos if the folder previously did not exists
  • Fixed an issue that could cause some settings to not be properly saved
  • Fixed various ui navigation situations that could cause issues with gamepad
  • Fixed various errors that could occur in the editor
  • Implemented the new styling preset that was featured in the Easy Game UI 1.5 Preview Video
V1.5 - October 7, 2024

Easy Game UI v1.5

Supported versions: 5.1 / 5.2 / 5.3 / 5.4

  • Major addition: New Easy Save Game UI Pack Implemented
  • New features for the Options Menu: Per-option description, preview images and improved reset actions
  • New and updated various common widgets
  • Updates to the Photo Mode and Input Prompts systems
  • Fixed an issue with the Input Prompts System that could cause keys to not be detected properly when using Unreal in Chinese, Japanese or Korean
  • Many other improvements, bugfixes and minor changes

Update Notes - Easy Game UI v1.5

V1.0 - August 31, 2024

Easy Game UI v1.0

Supported versions: 5.1 / 5.2 / 5.3 / 5.4

  • Initial release